Tuesday 14 September 2010

More experiments

Today we made an underwater picture using three images and building on what we learnt yesterday. Using adjustment layers we added a blue tint to an image of some gravely ground and using the gradient tool we made a light blue to dark blue image on a new layer and added a glass effect to it to give the look of ripples on the surface of the water. We then used free transform to squish it up to the top of the image and also to drag the two top corners outward to give the impression of perspective. We then added a mask and used the gradient tool on the mask to hide the bottom of the 'water surface', getting rid of the hard line.

We then used the gradient tool again but set it to foreground colour to nothing, and made the 'sea' on a new layer, making sure it hides the all lower image except the gravel. After that we made a layer of just black and added noise to it for the plankton, we then set the layer mode to 'screen' which hid all the black leaving the little white dots of plankton. We then added a levels adjustment layer, making sure it was clipped to the plankton layer, to take away most of the plankton.

We then added a couple of rays of light by making the basic shape using the polygon lasso tool, feathering it (blurring the edges) filling with white and then lowering the opacity.

After all that we added the image of the underwater aeroplane wreak. It was the wrong shape for our image so we selected the area's without the plane and used free transform to expand the bit we selected to the image borders. We then lowered the opacity and added the image of the shark which we added a mask to and drew around the outline of the shark. After adding a layers adjustment layer clipped to the shark and darkenig the shadows, we were finished. 

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